PLUG AND PLAY INTRODUCTION
This is the place for innovative or impactful digital classroom materials that are ‘plug and play’ in the sense that language teachers can use them as-is in their classes. Given the volume of text/print-based materials already available, only multimodal and/or interactive learning objects are included. Click here for further information.
SCHOLARSHIP PLUG AND PLAY
Volume 2, Issue 1, 20 January 2025
Multimodal Modules for Language Proficiency Enhancement
READ MOREVolume 2, Issue 1, 20 January 2025
Creative Problem Solving and Communication in Entrepreneurship
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